Fallout New Vegas Laser Rifle

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  1. Fallout New Vegas Wattz Laser Rifle
  2. Fallout New Vegas Laser Rifle Focus Optics

A powerful laser rifle. Features a custom iron-sight model, custom yellow laser effects and custom textures. How to Install: - Unpack the.bsa and.esp files into the 'FalloutNewVegas/Data' folder. Activate it from the launcher and play. Gun location: The AER10 is located next to the REPCONN.

For an overview of laser rifle models in the Fallout series of games, see laser rifle.

Laser rifle

Requirements

skill

strength req.

Attack statistics

22 x1.5
AP
3.1 ()18
projectilesspread
10.025

Ammo & Reloading

ammo type

124
ammo cap.
242.5 ()
Other
weightvalue
8
800

item HP

repair

Perk effects

The AER9 laser rifle is a weapon in Fallout: New Vegas.

BackgroundEdit

This section is transcluded from laser rifle. To change it, please edit the transcluded page.

The AER9 was actually not the top laser rifle in service at the time of the Great War. The model line went up to the state-of-the-art AER12, which saw service in a handful of specialty units. The reason that the AER9 is much more commonly found is that it was much sturdier and more reliable than the models that followed.[1] A new model, the AER14, was in development prior to the war, with at least one working prototype surviving in Vault 22.

The AER9 features a titanium housed crystal array which proved to withstand long years of exposure to the elements much better than the gold alloy housing of the later models. As a result, the crystal arrays stayed focused within operating parameters, rather than falling completely out of focus like the newer models.[1] Power is drawn from microfusion cells and processed through a wave/particle diverter manufactured by General Atomics International. The diverters are protected by a carbon-fiber housing, preventing frequent malfunction, but when a diverter fails the weapon becomes unusable.[2]

As with all energy weapons, the AER9 can suffer from poor performance if not properly maintained. The crystal arrays and non-mechanical components are delicate and if not properly serviced can lead to a loss of beam intensity, overheating, and energy regulation failure.[1]

CharacteristicsEdit

The laser rifle has no iron sights, but compensates with excellent zoom. It can be upgraded with a scope, making it less effective in close quarters, but thanks to its good accuracy, it can be used as a medium to long-range weapon. The laser rifle makes a decent starting weapon, but with all mods it is extremely powerful, even at high levels.

DurabilityEdit

The laser rifle can fire a total of about 620 times using standard cells, the equivalent of 26 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard62026
Bulk73131
Optimized56424
Over charge41218
Max charge24511

ModificationsEdit

  • Laser rifle focus optics - Adds +3 damage
  • Laser rifle scope - Adds a long range scope with 3.5x magnification
  • Laser rifle beam splitter - Causes to fire two grouped beams per shot, with greater total power than a single beam

VariantsEdit

  • Van Graff laser rifle - A special version of laser rifle given by the Van Graffs during the quest Birds of a Feather.
  • AER14 prototype - The unique version of the laser rifle in Fallout: New Vegas.
The following is based on developer test content cut from Fallout: New Vegas and has not been confirmed by canon sources.
  • The Disintegrator - A cut version of the laser rifle that deals a very large amount of damage per shot.
End of information based on developer test content cut from Fallout: New Vegas.

ComparisonEdit

Legend
- Weapon name (melee or unarmed)- Attacks in V.A.T.S.
- Weapon name (gun, energy or explosive)- Action point cost
- Damage per attack (damage per projectile)- Damage per action point
- Damage per second- Weapon spread
- Area of effect damage- Magazine capacity (shots per reload)
- Effect damage & duration- Durability (number of attacks before breaking)
- Bonus effects- Weight
- Attacks per second- Value in caps
- Critical chance % multiplier- Value to weight ratio
- Critical damage- Skill required
- Critical effect damage & duration- Strength required
- With all mods attached
Laser rifle 22
67.83.08x1.522181.20.025246208800100253
Laser rifle 31.6
(15.8x2)
97.43.08x1.522181.80.0252462083200400253
AER14 prototype35
1053x235201.80.022524(12)4958.52200258.8253
Van Graff laser rifle15
46.23.08x1.515180.80.02524270880010003
Tri-beam laser rifle66
(22x3)
1802.73x1.522232.90.524(8)24594800533.3754
Tri-beam laser rifle66
(22x3)
1802.73x1.522232.90.524(8)24594800533.3754
Tri-beam laser rifle75
(25x3)
204.52.73x1.522233.30.548(16)4959106001177.8754

LocationsEdit

  • Fiends often carry them.
  • Hidden Valley bunker - Torres may sell laser rifles.
  • Found on the dead Brotherhood patrols during the Still in the Dark Quest.
  • Nipton - Another can be found lying beside a dead wastelander by the small trailer park.
  • Nipton house - One can be found inside in the bathtub of one of the houses.
  • Silver Rush - Gloria may sell laser rifles, and numerous laser rifles can be stolen from around the store.
  • They can often be purchased from Quartermaster Bardon.
  • One can be found in a hotel room in Primm.

NotesEdit

  • Prior to patch 1.2.0.31x, the laser rifle dealt only 15 points of damage per shot.
  • The laser rifle does not have iron sights.
  • Due to the fact that it can fire two beams at once by adding a beam splitter, it can score a critical hit for each beam outside of V.A.T.S. This effect allows it to sometimes (with a critical hit for each beam) cause a huge amount of damage (72.6) per shot. On characters focused on critical chance, the effective damage can be higher than 200% against foes on full T-51b power armor (31 DT) compared to the laser rifle without the laser rifle beam splitter.

Behind the scenesEdit

The markings on these rifles as well as their descriptions hint at the types of lasing mediums used in each variant. The 1064 nm wavelength (frequency converted to green, 532 nm) of the AER14 prototype strongly indicates that it is a Nd:YAG (neodymium-doped yttrium aluminum garnet) laser while the ~650 nm wavelength of the AER9 laser rifle indicates that it is likely a Ruby, InGaAs or HeNe laser.

Fallout New Vegas Laser Rifle

SoundsEdit

GalleryEdit

Laser rifle with the beam splitter modification
Laser rifle with the focus optics modification
Laser rifle with the scope modification
Laser rifle with all modifications
View through the scope
Concept art by Adam Adamowicz

ReferencesEdit

  1. 1.01.11.2Citadel terminal entry on the AER9 laser rifle in Fallout 3. [1]
  2. Research Note - laser rifle, Fort Independence terminal entries. [1]
FistsBallistic fist (Two-Step Goodbye*) ·Industrial hand* ·Power fist* (Greased Lightning*, GRA*, Salt-Upon-Wounds' power fist*) ·Saturnite fist*, Saturnite fist super-heated*
GauntletsBear trap fist ·Bladed gauntlet (Cram Opener) · (Fist of Rawr (Fist of the North Rawr)) ·Mantis gauntlet (Embrace of the Mantis King!) ·Yao guai gauntlet* (She's Embrace*)
GlovesBoxing gloves (Golden Gloves) ·Displacer glove (Pushy) ·Scientist Glove* (Corrosive glove*, Dr. Klein's glove*, Dr. Mobius' glove*, sterilizer glove*) ·Zap glove (Paladin Toaster)
KnucklesBoxing tape ·Brass knuckles* ·Dog tag fist (Recompense of the Fallen) ·Spiked knuckles* (Love and Hate*)
BladedBowie knife* (Blood-Nap*) ·Bumper Sword (Blade of the East, Blade of the West) ·Chainsaw (GRA) ·Cleaver* (Chopper*) ·Combat knife* (Chance's knife*) ·Cosmic knife* (Cosmic knife clean*, cosmic knife super-heated*) ·Fire axe (Knock-Knock) ·Hatchet* ·Katana ·Knife* ·Knife spear (Knife spear clean) ·Machete (Broad machete, Liberator) ·Machete gladius ·Proton axe (Protonic inversal axe) ·Ripper* (GRA*) ·Shishkebab (Gehenna) ·Straight razor* (Figaro*) ·Switchblade* ·Thermic lance
Blunt9 iron (Nephi's golf driver) ·Baseball bat (GRA) ·Cattle prod ·Dress cane ·Lead pipe* (The Humble Cudgel)* ·Nail board ·Old Glory ·Police baton* ·Pool cue ·Rebar club (Nuka Breaker) ·Rolling pin ·Shovel ·Sledgehammer ·Super sledge (Oh, Baby!) ·Tire iron* ·War club* ·X-2 antenna
ThrownProton throwing axe (Protonic inversal throwing axe) ·Tomahawk ·Throwing hatchet ·Throwing knife* ·Throwing knife spear ·Throwing spear
OtherBinoculars
Pistols.357 Magnum revolver* (Lucky*) ·.44 Magnum revolver* (Mysterious Magnum*) ·.45 Auto pistol* (A Light Shining in Darkness*) ·5.56mm pistol* (That Gun) ·9mm pistol* (Maria*) ·10mm pistol* (Weathered 10mm pistol) ·12.7mm pistol (Li'l Devil*) ·Hunting revolver (GRA, Ranger Sequoia) ·Police pistol* ·Silenced .22 pistol*
ShotgunsCaravan shotgun (Sturdy caravan shotgun) ·Hunting shotgun (Dinner Bell) ·Lever-action shotgun ·Riot shotgun ·Sawed-off shotgun* (Big Boomer) ·Single shotgun
SMGs.45 Auto submachine gun ·9mm submachine gun (Vance's 9mm submachine gun) ·10mm submachine gun (Sleepytyme*) ·12.7mm submachine gun (GRA) ·H&H Tools nail gun ·Silenced .22 SMG
RiflesAnti-materiel rifle (GRA) ·Assault carbine (GRA) ·Automatic rifle ·Battle rifle (This Machine) ·BB gun (Abilene Kid LE BB gun) ·Brush gun (Medicine Stick) ·Cowboy repeater (La Longue Carabine) ·Hunting rifle (Paciencia) ·Light machine gun (Bozar) ·Marksman carbine (All-American) ·Service rifle (Survivalist's rifle) ·Sniper rifle (Christine's CoS silencer rifle, Gobi Campaign scout rifle) ·‎Trail carbine ·Varmint rifle (Ratslayer)
Heavy WeaponsK9000 cyberdog gun (FIDO) ·Minigun (CZ57 Avenger) ·Shoulder mounted machine gun
OtherCodac R9000
PistolsAlien blaster ·Compliance Regulator* ·Flare gun* ·Laser pistol* (GRA*, Pew Pew*, missing laser pistol) ·Plasma Defender (GRA) ·Plasma pistol* (GRA*) ·Pulse Gun ·Recharger pistol (MF Hyperbreeder Alpha*) ·Sonic emitter - Gabriel's bark*Sonic emitter - opera singer*Sonic emitter - revelation*Sonic emitter - robo-scorpion*Sonic emitter - tarantula*
RiflesGauss rifle (YCS/186) ·Holorifle ·LAER (Elijah's advanced LAER) ·Laser RCW ·Laser rifle (AER14 prototype, Van Graff laser rifle) ·Multiplas rifle ·Plasma rifle (Q-35 matter modulator, Van Graff plasma rifle) ·Recharger rifle ·Tri-beam laser rifle (GRA)
Heavy WeaponsArc welder ·Euclid's C-Finder ·Flamer (Cleansing Flame) ·Gatling laser (Sprtel-Wood 9700) ·Heavy incinerator ·Incinerator ·Plasma caster (The Smitty Special) ·Tesla cannon (Elijah's jury-rigged Tesla cannon, Tesla-Beaton prototype)
OtherBig Mountain Transportalponder! ·Laser detonator
ThrownDynamite* ·Fire bomb* ·Flash bang* ·Frag grenade* (Holy Frag Grenade) ·Incendiary grenade ·Long-fuse dynamite* ·MFC grenade* ·Nuka-grenade* ·Plasma grenade* ·Pulse grenade* ·Tin grenade*
PlacedBottlecap mine ·C-4 plastic explosive* and detonator* (Loyal's detonator)* ·Demolition charge ·Fat mine* ·Frag mine ·Gas bomb ·MFC cluster* ·Plasma mine ·Powder charge ·Pulse mine ·Satchel charge ·Time bomb (Time bomb, high yield*)
Projectile25mm grenade APW ·Fat Man (GRA, Esther) ·Grenade launcher ·Grenade machinegun (Mercy) ·Grenade rifle (Great Bear grenade rifle, mercenary's grenade rifle, Red Victory grenade rifle, Thump-Thump) ·Missile launcher (Annabelle) ·Red Glare
In-gameDeathclaw gauntlet ·Gas grenade* ·Meat mine ·Stun grenade ·Oliver anti-materiel rifle ·X-13 field disruptor pistol
DevelopmentalDebug megapistol ·Plasma rifle always crit ·Plasma rifle weak ·The Disintegrator ·The Faderator ·Scorpion rifle ·Spider rifle ·Slave's Burden
Not in-gameGP machine gun ·Heavy rail cannon ·Heavy riveter ·Light rail cannon
CompanionArcade Gannon's Ripper ·Boone's scoped hunting rifle ·Follows-Chalk's .45 Auto pistol* ·Follows-Chalk's war club ·Joshua's Pistol Whippin' .45* ·Lily's assault carbine ·Lily's gauntlet ·Lily's Vertibird blade ·Mysterious Stranger's .44 Magnum ·Miss Fortune's Bad Luck Bringer ·Waking Cloud's yao guai gauntlet*
NPCPoisoned bladed gauntlet ·Poisoned cleaver ·Poisoned fire axe ·Poisoned hatchet ·Poisoned machete ·Poisoned mantis gauntlet ·Poisoned throwing spear
Parentheses () denote unique weapon variants, italics denote weapons available through add-ons, * denotes holdout weapons.
This is an overview article which contains background information and cross-game comparisons. For game-specific information and stats, see the articles linked on the right.
Gameplay articles
FalloutLaser rifle
Fallout 2Laser rifle
Laser rifle (ext. cap.)
Fallout 3Laser rifle
Wazer Wifle
Lightning gun
Laser rifle (demo)
The PittMetal Blaster
Broken SteelTri-beam laser rifle
Fallout: New VegasLaser rifle
Recharger rifle
AER14 prototype
Tri-beam laser rifle
Van Graff laser rifle
The Disintegrator
Fallout 4Laser rifle
Good Intentions
Old Faithful
Prototype UP77 'Limitless Potential'
Righteous Authority
Wazer Wifle
Protectron's Gaze
Laser musket
Institute rifle
Virgil's rifle
Fallout 76Laser rifle
Fallout TacticsLaser rifle
Fallout: BoSHome-made laser rifle
Fallout ShelterLaser rifle (rusty, tuned, focused, amplified)
Wazer Wifle
Laser musket
Institute rifle
Fallout: The Board GameLaser rifle
Van BurenLaser rifle
Laser array gun
Fallout ExtremeLaser rifle

Laser rifles are high-tech weapons that emit a concentrated beam of coherent light, with sufficient wattage to do considerable damage. They can be powered by battery packs, fusion cells or cabled power systems, but most models use an internal capacitor, charged with microfusion cells.

BackgroundEdit

Several different models exist, from low power home-made versions to extremely powerful military weapons. As with all energy weapons, laser rifles can suffer from poor performance if not properly maintained. The crystal arrays and non-mechanical components are delicate and if not properly serviced can lead to a loss of beam intensity, overheating, and energy regulation failure. Given that laser weapons were still in their infancy as regular military weapons, parts can be hard to come by in the wasteland. However, their lack of moving parts (aside from the microfusion cell holding latch and trigger mechanism) means they are resilient against extended use.

Apart from rifles, other laser weapons also exist: laser pistols and Gatling lasers.

ModelsEdit

Wattz 2000 laser rifleEdit

Gameplay articles: Fallout, Fallout 2, Fallout Tactics

The Wattz 2000 laser rifle (also referred to as the Sunbeam laser rifle[1]) uses microfusion cells for more powerful lasers, and an extended barrel for additional range.[2] On page 42 of the March issue of Future Weapons Today, there details the story of a Wattz 2000 laser rifle in the hands of a Marine sniper in Nanjing, China.[3]

  • For the modified version of the Wattz 2000 laser rifle found in Fallout 2, see: Laser rifle.

AER9 laser rifleEdit

Gameplay articles: Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76, Fallout Shelter, Fallout: The Board Game

The AER9 was actually not the top laser rifle in service at the time of the Great War. The model line went up to the state-of-the-art AER12, which saw service in a handful of specialty units. The reason that the AER9 is much more commonly found is that it was much sturdier and more reliable than the models that followed.[4] A new model, the AER14, was in development prior to the war, with at least one working prototype surviving in Vault 22.

The AER9 features a titanium housed crystal array which proved to withstand long years of exposure to the elements much better than the gold alloy housing of the later models. As a result, the crystal arrays stayed focused within operating parameters, rather than falling completely out of focus like the newer models.[4] Power is drawn from microfusion cells and processed through a wave/particle diverter manufactured by General Atomics International. The diverters are protected by a carbon-fiber housing, preventing frequent malfunction, but when a diverter fails the weapon becomes unusable.[5]

As with all energy weapons, the AER9 can suffer from poor performance if not properly maintained. The crystal arrays and non-mechanical components are delicate and if not properly serviced can lead to a loss of beam intensity, overheating, and energy regulation failure.[4]

Fallout
  • For the unique AER9 laser rifle found in Fallout 3, see: Wazer Wifle.
  • For the unique AER9 laser rifle found in Fallout: New Vegas, see: Van Graff laser rifle.
  • For the cut content AER9 laser rifle found in Fallout: New Vegas, see: The Disintegrator.
  • For the world object AER9 laser rifle found in Fallout: New Vegas, see: Broken laser rifle.
  • For other versions in Fallout Shelter, see rusty laser rifle, tuned laser rifle, focused laser rifle and amplified laser rifle
  • For the unique AER9 laser rifle found in Fallout Shelter, see Wazer Wifle
  • For a list of AER9 laser rifles and other laser weapons in Fallout 4, see Laser gun

AER9 Metal BlasterEdit

The Metal Blaster is a unique laser rifle that fires nine laser beams while expending only one microfusion cell. Everett explains that it was created by a man from The Pitt using parts he found lying around The Mill, including a series of prisms that split the beam. Everett came into possession of the rifle by looting the man's corpse in the Mill.

Tri-beam laser rifleEdit

Gameplay articles: Broken Steel, Fallout: New Vegas

The tri-beam laser rifle is essentially a 'laser shotgun', which fires three laser beams with each shot. Compared to the regular AER9, it's missing the tube on the bottom length of the barrel, is shorter in overall length and has a new emitter aperture and attached wires.

Fallout New Vegas Wattz Laser Rifle

AER12 laser rifleEdit

Gameplay article: none (mentioned in Fallout 3)

The AER12 laser rifle was considered cutting-edge state-of-the-art technology before the Great War and was used only in a handful of specialty units. However, it is not as reliable as the older models like the AER9 or the Wattz 2000, as the focusing crystal array is housed in gold alloys, more vulnerable to years of exposure to environment.[4]

AER14 prototype laser rifleEdit

The AER14, a successor to the AER9 and AER12, was a prototype in development before the Great War. The unit found in Vault 22 is one of these development models, complete with exposed wiring and loose prototype circuit boards taped to the stock.

The AER14 is similar in appearance to the AER9, although it is a lighter gray scheme with an orange-red trim. It also has two integrated circuit chips housed inside its stock, which are connected to the rest of the weapon via wires. It uses two microfusion cells per shot. The AER14 also fires a green laser instead of the normal red laser.

Recharger rifleEdit

Gameplay article: Fallout: New Vegas

A specialized laser rifle designed to work with microfusion breeder ammunition, the recharger rifle effectively has unlimited ammunition. The recharger rifle is also an incredibly sturdy weapon and requires less skill with energy weapons to use effectively. However, this particular rifle is much weaker and heavier than the more common AER9, and the user must time their shots to compensate for the weapon's need to charge up its shots.

Laser musketEdit

A post-war invention used primarily by the Commonwealth Minutemen, utilizing various recycled parts including an AER9 barrel and a wooden rifle frame. The laser musket utilizes a hand-cranked capacitor, requiring the user to crank it after each shot.

Institute laserEdit

Gameplay articles: Fallout 4, Fallout Shelter

A large energy weapon developed by the Institute from the ground up. It is standard issue for Institute scientists, Coursers, and standard Gen 1-3 synth foot soldiers and workers.

Home-made laser rifleEdit

The following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.

Fallout New Vegas Laser Rifle Focus Optics

This is a poor excuse for an energy weapon. This garage-rate rifle has terrible accuracy and it doesn't even fire very fast. But any energy weapon is better than no energy weapon at all.

Lightning gunEdit

The following is based on Fallout 3 cut content and has not been confirmed by canon sources.
Gameplay article: Broken Steel

The Lightning gun fires, essentially, a basic laser rifle's laser. At the point of impact it generates a natural gas cloud. After a moment, a second laser flies in (horizontally, from a seemingly arbitrary location) towards the gas cloud to ignite it.

Laser array gunEdit

The following is based on Van Buren and has not been confirmed by canon sources.
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ReferencesEdit

  1. In-game name for the laser rifle in Fallout Tactics. [1]
  2. In-game description for the laser rifle in Fallout, Fallout 2 and Fallout Tactics. [1][2][3]
  3. Cover of Future Weapons Today. [1]
  4. 4.04.14.24.3Citadel terminal entry on the AER9 laser rifle in Fallout 3. [1]
  5. Research Note - laser rifle, Fort Independence terminal entries. [1]