Skyrim End Of The World Mod

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Permissions and credits
Skyrim End Of The World Mod

Credits and distribution permission

Skyrim world mods. Skyrim is densely populated with areas to discover and explore. But if you’ve already spent a hundred or so hours with the game, chances are you’ve seen it all.

  • Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
  • Upload permissionYou are not allowed to upload this file to other sites under any circumstances
  • Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
  • Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
  • Asset use permissionYou are not allowed to use assets from this file under any circumstances
  • Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets

Author notes

* You may not redistribute any files without my permission.
* Do not re-upload this mod to other mod sites like Bethesda.net.
* You are not allowed to include this mod in mod packs.
* You may not use this mod for paid mods or paid .auto files.
* You can create and publish compatibility patches without asking for permission (as long as they are using my plugins as a master).
* You can Nexus mods fallout new california. create and publish translations without asking for permission.

File credits

Biggest Skyrim Mods

DaedricSaber1701 for permission to port and edit The Library of Paarthurnax
Blary:
Alchemy Clutter Resource
BookSets Resource
Ingredients in a Jar Resource
Food Container Resource
Ingredients Wall Art
OpenBooks Resource
IsharaMeradin: Wearable Satchel
…IsharaMeradin wrote a really neat piece of code for this satchel resource, to actually store items in the bag. I originally intended
to modify the code to store books, but I ended up just using the satchel mesh, not the code. Nothing wrong with the code; I just got tired.

DarkRider, WindmillTilter, Howard David Johnson, & Schattenlos: Celtic Décor for Skyrim I
GendunDrup: Spriggan Statue Resource
Malo/Kalten1979: Malo Statues
Oaristys,Tony67, Lady Nerevar, Saerileth, & JLouisB: Modder’s Resource Pack
stoverjm: Open Books Library
RefurbMadness: Cherrywood Dragon Enchanting Table
Stroti& Tamira: Stroti Resource Pack
Tueffel: Tueffel’s Misc Resources
And thanks to Thuum.org for the dragon rune font!

Donation Points system

End of the world countdownEnd of the world countdown

This mod is opted-in to receive Donation Points

Changelogs
Donations

Both straight donations and premium membership donations accepted

Indeed, this modpack is quite promissing, I enjoy very much recipe tweakings, forcing you to think out of the box ! It's challenging and forces you to rediscover things. Having a quest book tops it off with a story line, sounds great.

I'm really looking forward to see where this will go, since in the actual state it feels like we can only just have a tiny sip of it !

For my part, I couldn't get to the first stone pickaxe and axe. No sugarcane anywhere so no stone tools. The dungeon nearby however provided tons of loot : torches, tin, copper, string etc. So I was able to play rather pretty long, way beyond the stone tool age if you will, exploring a bit some of the tweakings you've been making.

Skyrim End Of The World Mod Minecraft 1 7 10

I like very much the inital push back : sticks are a pain to obtain, IC2 seems to be the only other way to obtain them, so I went down that road. My girlfriend was lucky enough in her third dungeon and found the rubber tree saplings, and I found out that the old IC recipe for glowstone (4 gold dusts and 5 redstone) actually still works so I had figured a clever way of making the advanced elements of IC2. Got myself a generator, a batbox, an extractor, and was nicely working down to the wood cutting machine. Sadly I stopped there because in the process, well, you remember, I had found a way to get glowstone.. Those who know damn Project E mod know what happens next : Philosophers stone, Transmutation tablet and voila, modpack is over. Got a nearby infinite amount of sticks by dropping a portion of my junk chest into it.. Why do I need to craft a complicated machine to saw down planks or anything else.. The only automation you need from there on is an EMC generator..

Of course I should just decide not to use Project E, but every time I stumble on it in a modpack, I just can't hold back, even when I know it's just ruining the game for me..

My piece of advice, I really feel project E here is not a good option, it takes away all the interest you can have into complicating recipes with minetweaker. I just doesn't make sense.

I'm also looking forward to understand where you are going with the piston recipe. adding an unobtainable item in it feels like it's going to be quest related or something, I couldn't figure it out anyway.